![]() Other than that, no major issues to report. I don’t pay attention to it often, but sometimes it catches my eye and I find myself watching Evie’s robes twitch around haphazardly. It looks almost as if the animation is running at 30 frames per second even though the game is running more than twice as fast. ![]() The one perpetual issue I’ve noticed is that your character’s clothing is a bit herky-jerky. Although we did lose Unity’s massive crowds this year-London’s streets are noticeably emptier than Paris’s, and the civilians quite a bit dumber. I think the game mostly earns it, especially by cranking the draw distance way out to the horizons, rows and rows of Victorian-era smokestacks pumping coal into the London sky. I don’t think it’s because of poor optimization, either.
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